An input (from the JUCE project's perspective) that receives messages sent by an endpoint. More...
Public Member Functions | |
| Input () | |
| Creates a disconnected input. | |
| ~Input () | |
| Destructor. | |
| Input (Input &&) noexcept | |
| Input & | operator= (Input &&) noexcept |
| Input (const Input &)=delete | |
| Input & | operator= (const Input &)=delete |
| EndpointId | getEndpointId () const |
| Returns this connection's endpoint. | |
| PacketProtocol | getProtocol () const |
| Returns the protocol that was requested when creating this connection. | |
| void | addConsumer (Consumer &r) |
| Attaches a receiver that will receive MIDI messages from this input. | |
| void | removeConsumer (Consumer &r) |
| Detaches the receiver so that it will no longer receive MIDI messages from this Input. | |
| void | addDisconnectionListener (DisconnectionListener &r) |
| Attaches a listener that will be notified when this endpoint is disconnected. | |
| void | removeDisconnectionListener (DisconnectionListener &r) |
| Removes a disconnection listener. | |
| bool | isAlive () const |
| True if this connection is currently active. | |
| operator bool () const | |
An input (from the JUCE project's perspective) that receives messages sent by an endpoint.
An Input is conceptually similar to a unique_ptr, in that it's a nullable move-only type. You can check the null state of an instance by calling isAlive(). isAlive() will return true for an Input that's currently connected, or false otherwise. In particular, isAlive() will return false for a default-constructed Input. If isAlive() returns false, you should avoid calling other member functions: although this won't result in undefined behaviour, none of the functions will produce useful results in this state.
In the case that the device connected to the Input becomes unavailable (e.g. it is unplugged or the bluetooth connection is dropped), the Input will null itself, and calls to isAlive() will return false. You can register a callback to handle this event by calling addDisconnectionListener().
A particular pitfall to watch out for is calling addConsumer(), removeConsumer(), addDisconnectionListener(), and removeDisconnectionListener() on a default-constructed Input or other Input for which isAlive() returns false. This will have no effect. Instead, if you want to attach listeners to an Input, you should use Session::connectInput() to create an Input, and ensure that isAlive() returns true on that Input before attaching listeners.
| juce::universal_midi_packets::Input::Input | ( | ) |
Creates a disconnected input.
A default-constructed input will never receive any messages.
Instances should only be created on the main thread.
| juce::universal_midi_packets::Input::~Input | ( | ) |
Destructor.
Instances should only be destroyed on the main thread in order to avoid potential races with disconnection callbacks, which also happen on the main thread.
|
noexcept |
| EndpointId juce::universal_midi_packets::Input::getEndpointId | ( | ) | const |
Returns this connection's endpoint.
| PacketProtocol juce::universal_midi_packets::Input::getProtocol | ( | ) | const |
Returns the protocol that was requested when creating this connection.
Attaches a receiver that will receive MIDI messages from this input.
Incoming messages will be converted to the protocol that was requested when opening the Input.
If isAlive() returns false at the point where this function is called, this function will have no effect. This can commonly happen when attempting to add listeners to a default-constructed Input, or if the input device got disconnected.
It is an error to add or remove a consumer from within the consumer callback. This will cause deadlocks, so be careful!
You should only add and remove consumers from the main thread.
Calls to Consumer::consume() will happen on a separate thread, often with high or even realtime priority.
Detaches the receiver so that it will no longer receive MIDI messages from this Input.
It is an error to add or remove a consumer from within the consumer callback. This will cause deadlocks, so be careful!
| void juce::universal_midi_packets::Input::addDisconnectionListener | ( | DisconnectionListener & | r | ) |
Attaches a listener that will be notified when this endpoint is disconnected.
Disconnection notifications will be sent on the main thread, and listeners should only be added or removed on the main thread in order to avoid potential data races.
Calling this function on an instance for which isAlive() returns false has no effect.
| void juce::universal_midi_packets::Input::removeDisconnectionListener | ( | DisconnectionListener & | r | ) |
Removes a disconnection listener.
| bool juce::universal_midi_packets::Input::isAlive | ( | ) | const |
True if this connection is currently active.
This function returns false for a default-constructed instance.
|
inlineexplicit |