An AudioSource which takes some float audio data as an input. More...
Additional Inherited Members | |
Protected Member Functions inherited from juce::PositionableAudioSource | |
| PositionableAudioSource ()=default | |
| Creates the PositionableAudioSource. | |
Protected Member Functions inherited from juce::AudioSource | |
| AudioSource ()=default | |
| Creates an AudioSource. | |
An AudioSource which takes some float audio data as an input.
| juce::MemoryAudioSource::MemoryAudioSource | ( | AudioBuffer< float > & | audioBuffer, |
| bool | copyMemory, | ||
| bool | shouldLoop = false |
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| ) |
Creates a MemoryAudioSource by providing an audio buffer.
If copyMemory is true then the buffer will be copied into an internal buffer which will be owned by the MemoryAudioSource. If copyMemory is false, then you must ensure that the lifetime of the audio buffer is at least as long as the MemoryAudioSource.
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overridevirtual |
Implementation of the AudioSource method.
Implements juce::AudioSource.
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overridevirtual |
Implementation of the AudioSource method.
Implements juce::AudioSource.
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overridevirtual |
Implementation of the AudioSource method.
Implements juce::AudioSource.
Implementation of the PositionableAudioSource method.
Implements juce::PositionableAudioSource.
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overridevirtual |
Implementation of the PositionableAudioSource method.
Implements juce::PositionableAudioSource.
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overridevirtual |
Implementation of the PositionableAudioSource method.
Implements juce::PositionableAudioSource.
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overridevirtual |
Implementation of the PositionableAudioSource method.
Implements juce::PositionableAudioSource.
Implementation of the PositionableAudioSource method.
Reimplemented from juce::PositionableAudioSource.